forge-instancing creates managed instances (a dungeon, a house, a private arena) on top of HELIX’s
world isolation. You register a template, create instances from it, and move characters in and out
with access control.
Concepts
- Template. A stable
instance:<name>describing how to build an instance and where to send a character on exit (a mandatoryexit.fallback). - Provider. How isolation is achieved.
offset(default, production-proven Z-stacking) ordimension(gated until Studio-verified). - Residue. The only persisted state: if a character disconnects inside an instance, a residue row lets them be healed back to the template’s exit fallback on reconnect, so no one is ever stranded.
Exports
Templates & instances
Membership & access
Configuration
forge-instancing ships no content; templates are creator-defined. The provider defaults to
offset; Config.Dimensions.Enabled stays false until the dimension provider is Studio-verified.
v0.1 implements the full logic with unit coverage. Live in-world walk (a cooked interior shell
asset and example glue) and the dimension provider are deferred.
