# FORGE ## Docs - [Architecture](https://docs.rathforge.com/concepts/architecture.md): Isolated packages, exports, events, and the Result contract that hold FORGE together. - [Content model](https://docs.rathforge.com/concepts/content-model.md): FORGE ships content in two tiers: neutral framework defaults you can keep or remove, plus your own themed content. - [Fork model](https://docs.rathforge.com/concepts/fork-model.md): How to turn FORGE into your own server: keep the framework, replace the content. - [Installation & layout](https://docs.rathforge.com/concepts/installation.md): How FORGE packages are laid out, loaded, and ordered in a HELIX project. - [Add a recipe](https://docs.rathforge.com/guides/add-a-recipe.md): Register a crafting recipe that turns ingredients into an item. - [Add an effect](https://docs.rathforge.com/guides/add-an-effect.md): Register a timed status effect that buffs attributes, and apply it to a character. - [Add an item](https://docs.rathforge.com/guides/add-an-item.md): Register an item definition with forge-items and grant it to a character. - [Introduction](https://docs.rathforge.com/index.md): FORGE is a reusable, server-authoritative RP framework for HELIX (Unreal Engine / UnLua). - [Packages overview](https://docs.rathforge.com/packages/overview.md): The FORGE packages, grouped by layer, and what each one owns. - [Quickstart](https://docs.rathforge.com/quickstart.md): Fork FORGE, boot it in HELIX, and walk the neutral baseline loop. ## Optional - [Framework repo](https://github.com/1kaliel/FORGE-FRAMEWORK)