Register a definition
Callforge-items:RegisterItem from your content package at bootstrap, after forge-items is ready.
Definitions are open tables. Consumer packages read their own optional blocks,
equip for
forge-equipment, weapon for the combat/cast glue, use for the consumable flow, and
forge-items rides unknown blocks along untouched.Common fields
Grant it to a character
Mint an instance, then add it to the character’s bag container (inv:<character_id>):
Equippable items
To make an item apply stats while worn, add anequip block, forge-equipment applies the
modifiers as long as the item occupies an equip slot, and removes them on unequip:
